


In addition to Full Synchro, there are also Anxious, Angry, and Dark Soul states.Īnother thing to note is the removal of the Add Button, and the loss of 2 Custom slots. Previously, finishing off enemies with a Counter hit with anything, inclusive of the Buster, will yield Bug Frags used to trade for things Now, you can only counter with non-dimming chips, and doing so will grand you Full Synchro, a powerful state where the next chip you use has double damage. One great difference here is the introduction of the Emotion Window. Lan and MegaMan proved through battle that all people had the ability to conquer their inner darkness, and successfully averted destruction. The program was called Duo and was planning on destroying Earth because of the high levels of dark energy. Nebula attacked again, but MegaMan was able to delete the head Navi and reached the main program operating the asteroid. The Navi was chosen through an international tournament, which Lan and MegaMan ended up winning. When their laser strategy failed, they decided to send a NetNavi into the asteroid's cyberworld and change its course. The scientists at NAXA (ANSA in Japan) attempt to divert it. Meanwhile, an asteroid was travelling through space, heading for Earth. They grant immense firepower compared to a regular chip, but spawns a dark soul and does a small amount of permanent HP damage into the NetNavi that uses it. These are Battle Chips infused with the power of darkness. They spread corruption with the use of Dark Chips.

In between tournaments, a criminal organization called Nebula will attack. MegaMan Battle Network 4, known as Rockman EXE 4 in Japan, is the fourth game of the MegaMan Battle Network series, released for Game Boy Advance in 2003 with two different versions: Red Sun (Tournament Red Sun) and Blue Moon (Tournament Blue Moon).In this game, Lan and MegaMan partake in a series of NetBattle tournaments.ĭepending on the version of the game, different opponents and scenarios will occur, as well as Double Souls obtained.
